NokiMo
MilesMouse

MilesMouse

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MilesMouse posts

Progress Report 3/8/2024

Hello again, everyone! Here's what I got done this week:

  • Added functionality and made a prototype animation to the wind elemental
  • Made a prototype animation for the fox girl View Post

Progress Report 3/1/2024

I... I did it! I got all the obstacles in! Here's what I got done this week:

  • Added falling trees that blocks the runners once it has fallen
  • Added centaurs that kick and stun ne...

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Run From Me v0.2.2

Changelog:

  • Added 30 unique obstacle groups to the Grasslands, each group featuring a variety of obstacles
  • Added centaurs and cervitaurs to the Grasslands

Known Issu...

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Quick Patreon Update

Hello, everyone!

I just wanted to drop in really quick to let you know that starting now, all progress reports will become public one month after they've been out, unless they have i...

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Progress Report 2/23/2024

(Note: I switched to the prototype background for these gifs since the grass background makes gifs lag like crazy. The grass is still in the game, though!)

Hello again, every...

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Progress Report 2/16/2024

Hello again, everyone! Love was in the air this week, so I made some lovely ladies to accomodate! Here's what I got done this week:

  • Finished designing all future heroes and their abilit...

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Progress Report 2/9/2024

Hello again, everyone! Here's what I got done this week:

  • Finished prototyping the rivers
  • Created bridge/island functionality to prevent player from submerging in certain areas ...

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Progress Report 2/2/2024

Hello again, everyone! Here's what I got done this week:

  • Adjusted the rock and boulder sprites to look a little better and pop more
  • Created three different flower patch sprites...

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Run From Me v0.2.1

Changelog:

  • Added a distance counter in the top-left of the screen
  • Made a minimum wait time for the feet so there's some leeway after a stomp near the bottom of the screen
  • ...

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Game Jam: The Aftermath

Hah... Hahaha! I DID IT! I SURVIVED!!!

Ladies and gentlemen, I made a (more or less) complete game in two weeks! Sure, there were a lot of features that I had to scrap in order to submit on t...

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Game Jam Break!

Hello everyone!

For the next two weeks, I'll be dedicating my focus to taking part in my very first game jam! I won't be giving many details as I'll be using my real identity to enter, but I'...

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Progress Report 1/12/2024

Oh boy do I have a story for you! But first, here's what I got done this week:

  • Made a grass texture for the Grasslands background
  • Created five different rock sprites to serve a...

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Progress Report 1/5/2024

Ha-HA! FOOL! YOU'VE ACTIVATED MY TRAP CARD!

  • Began designing the Grasslands and its obstacles
  • Hid the heroes for now; the focus of v0.3 will be on making the game fun without th...

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Progress Report 12/22/2023

Happy holidays, everyone! Here's what I got done this week:

  • Created and implemented "Light Dusting" freckle sprites into the gameplay
  • Created and implemented  "Dappled" fr...

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Run From Me v0.2 (The Customizer Update)

Changelog:

  • Implemented coloration for the breast mole into the gameplay
  • Implemented gloss for the toenails (always visible; not affected by the "Shine" properties)
  • Imp...

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Progress Report 12/15/2023

Hello again, everyone! Here's what I got done this week:

  • Implemented all wet sprites into the gameplay
  • Created and implemented gloss for the toenails (always visible; not affec...

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Progress Report 12/8/2023

Hello again, everyone! Here's what I got done this week:

  • Implemented coloration for the breast mole into the gameplay
  • Drew all "Wet" sprites for gameplay
  • Fleshed out t...

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Progress Report 12/1/2023

Hello again, everyone! Here's what I got done this week:

  • Created and implemented shine into the gameplay
  • Created and implemented the breast mole into the gameplay
  • Impl...

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Run From Me v0.1.5

Changelog:

  • Implemented shine into the gameplay
  • Implemented the breast mole into the gameplay
  • Implemented the smallest breasts into the gameplay
  • Made the "Swea...

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Progress Report 11/24/2023

Hello again, everyone! I hope my American friends had a wonderful Thanksgiving, and a safe Black Friday! Here's what I got done this week:

  • Fixed an issue in which randomizing the "Eyes"...

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Progress Report 11/17/2023

Hello again, everyone! Here's what I got done this week:

Save System:

  • Fixed an issue in which the secondary colors wouldn't save/load if an item without a seconda...

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Progress Report 11/10/2023

Hello again, everyone! Here's what I got done this week:

  • Made the individual/heterochromia colors separate from the base colors again (undid a lot of progress from last week)
  • F...

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Progress Report 11/3/2023

Ah, it's good to be back! Here's what I got done this week:

  • Fixed an issue with the eye and nail sprites in which if SpriteX's color is set to SpriteY's default color and SpriteY is the...

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Progress Report 10/20/2023

Note: Next week will be my quarterly break. There will not be a progress report next Friday, but things will resume normally the following week.

Hello again, everyone! Here's...

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Run From Me v0.1.4

Changelog:

  • Fixed an issue in which the feet would stop walking when reaching the bottom at the same time
  • Smoothed the legs' animations so they "pop" far less
  • Updated t...

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Progress Report 10/13/2023

Sharpen your machetes and break out the popcorn! It's Friday the 13th (and in October, no less)! Here's what I got done this week:

  • Renamed the "Accessories" category to "Extras"
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Progress Report 10/6/2023

Hello aga-... Huh. Did Patreon get a new haircut or something? It looks different... Anyways, here's what I got done this week:

  • Added a "Headwear" category under the "Clothes" tab
  • ...

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Progress Report 9/29/2023

Hello again, everyone! Here's what I got done this week:

  • Added 1 mouth sprite to the customizer for testing
  • Added a "Lipstick" checkbox to the mouth category
  • Added "In...

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Progress Report 9/22/2023

Rejoice, my northern hemisphere brethren! Autumn officially begins tomorrow! Here's what I got done this week:

  • Moved the "Eyebrows" cateogory to the "Face" tab
  • Gave the customi...

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SHE HUNGERS

So... I was exporting the facial features into individual sprites, and I was so focused on enabling all of the layers that I'd failed to notice what was happening on the drawing side. When I looked...

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